Creating Heroes
SAVE System
Each player who will portray a hero starts by choosing their hero’s role. The game provides a list of these roles, which are templates or archetypes appropriate to the genre. Roles for a high fantasy game might include warrior, mage, and priest; roles for a game about high school drama might include jock, nerd, and loner. Between six and eight roles is a good number.
Your role dictates which actions your hero prefers. An action is an activity that heroes will perform frequently, and provides the opportunity for risk and consequences. Each game will have its own list of genre-appropriate actions, each expressed as a verb with a few accompanying explanatory words. A high fantasy game’s actions might be:
- AVOID detection or peril
- BATTLE a worthy foe
- EXPLORE a mysterious place
- FOCUS your will and spirit
- REVEAL obscure information
- SURVIVE in wastes or wilderness
- What compelled you to join the priesthood?
- How did your faith save you from a terrible fate?
- Which hero do you hope to bring faith to?
- What ancient artifact do you seek? Which of the heroes saw it once?
- What’s the name of the cult of wizard-hunters that’s on your trail? Which of the heroes has a past connection with the wizard-hunters?
- What horrible sorcerous mistake of yours will you make right? Which of the heroes suffered for your misdeed?