The Story Prompt
Storyteller Creator's Guide
This is Storyteller’s core Story Prompt. If writing for a new genre (not horror), consider changing the wording and even the fill-in-the-blank labels. That said, this prompt layout can be easily changed to adjacent genres with tweaking the prompt options, and maybe the title of the prompt (Such as “Antagonist” to “Mastermind” for a mystery game).
Make it clear that even though we define the ‘ending’ in the story prompt, it is more of a guide for how the Storyteller can wrap up the game, and shouldn’t be set in stone.
Our story begins in LOCATION in the MOOD SETTING .
A group of CHARACTER GROUP discovers DISCOVERY **.
The ANTAGONIST is HAPPENINGS .
In the end, **ENDING**.