Blades in the Dark
By One Seven DesignThe Basics
The Basics
The Core System
Actions & Attributes
Stress & Trauma
Progress clocks
Action Roll
Effect
Setting Position & Effect
Consequences and Harm
Resistance and Armor
Fortune Roll
Gathering Information
Coin and Stash
Coin
Monetary values
Coin Use
Stash & Retirement
Removing coin from your stash
The Faction Game
Advancement
The Characters
Characters
Character creation
Character playbook
The Crew
Crew creation
Crew playbook
The Score
The Score
Planning & engagement
Teamwork
Downtime
Downtime
Payoff
Heat
Entanglements
Downtime activities
Magnitude
Rituals
Crafting
Coin and Stash
Blades in the Dark
Coin
Coin is an abstract measure of cash and liquid assets. The few bits PCs use in their daily lives are not tracked. If a character wants to spend to achieve a small goal (bribe a doorman), use the PC's lifestyle quality for a fortune roll.Monetary values
- 1 coin: A full purse of silver pieces. A week's wages.
- 2 coin: A fine weapon. A weekly income for a small business. A fine piece of art. A set of luxury clothes.
- 4 coin: A satchel full of silver. A month's wages.
- 6 coin: An exquisite jewel. A heavy burden of silver pieces.
- 8 coin: A good monthly take for a small business. A small safe full of coins and valuables. A very rare luxury commodity.
- 10 coin: Liquidating a significant asset—a carriage and goats, a horse, a deed to a small property.
Coin Use
- Spend 1 coin to get an additional activity during downtime.
- Spend 1 coin to increase the result level of a downtime activity roll.
- Spend coin to avoid certain crew entanglements.
- Put coin in your character's stash to improve their lifestyle and circumstances when they retire. See the next section.
- Spend coin when you advance your crew's Tier.
Stash & Retirement
When you mark your character's final trauma and they retire, the amount of coin they've managed to stash away determines their fate. Your stash tracker is on your character sheet.- Stash 0-10: Poor soul. You end up in the gutter, awash in vice and misery.
- Stash 11-20: Meager. A tiny hovel that you can call your own.
- Stash 21-39: Modest. A simple home or apartment, with some small comforts. You might operate a tavern or small business.
- Stash 40: Fine. A well-appointed home or apartment, claiming a few luxuries. You might operate a medium business.
Cross wants some alone-time with a prospective new friend, but he can't take them back to the hidden lair where he lives, so what to do? Ryan, Cross's player, says he wants to rent a nice room for the evening, so the GM asks for a fortune roll using Cross's lifestyle rating to see what quality of room Cross can manage.