Core Rules
TL-N Core
This game has two core rules.
Each character must have at least one essential trait.
An essential trait has a name, a description, and a level from 1 to 5 (which, with bonuses, may go up to 22).
Each essential trait level has a maximum value from 8 to 16 (which, with the bonuses to the essential trait level, may go up to 50).
Two or more essential traits may be put to test to determine which player(s) have the narrative control in a certain situation.
When two or more essential traits are put to test against each other, the dice of each trait are rolled. The player(s) with the highest roll gain the narrative control.
The dice of an essential trait are any two or three dice (preferably two) whose maximum values, when added together, are equal to the essential trait’s maximum value.
This game has two core tables.
Dice Types
The types of dice used in this game.
Dice Rolls
The maximum values and some dice rolls of each essential trait level.