Core Rules

TL-N Core

This game has two core rules.

Essential Traits

Each character must have at least one essential trait. An essential trait has a name, a description, and a level from 1 to 5 (which, with bonuses, may go up to 22). Each essential trait level has a maximum value from 8 to 16 (which, with the bonuses to the essential trait level, may go up to 50).

Trait Tests

Two or more essential traits may be put to test to determine which player(s) have the narrative control in a certain situation. When two or more essential traits are put to test against each other, the dice of each trait are rolled. The player(s) with the highest roll gain the narrative control. The dice of an essential trait are any two or three dice (preferably two) whose maximum values, when added together, are equal to the essential trait’s maximum value.

Core Tables

This game has two core tables. Dice Types The types of dice used in this game.
Core DiceOptional Dice
d4d2
d6d3
d8d5
d10d7
d12d14
d20d16
---d24
---d30
Dice Rolls The maximum values and some dice rolls of each essential trait level.
Trait LevelMax. ValueCore Dice RollsOptional Dice Rolls
18d4+d4d6+d2 / d5+d3
210d6+d4d8+d2 / d5+d5
312d6+d6d10+d2 / d7+d5
414d8+d6 / d10+d4d12+d2 / d7+d7
516d8+d8 / d10+d6d12+d4 / d14+d2
618d10+d8 / d12+d6d14+d4 / d16+d2
720d10+d10 / d12+d8d14+d6 / d16+d4
822d12+d10d14+d8 / d16+d6
924d12+d12 / d12+d4d14+d10 / d16+d8
1026d20+d6d14+d12 / d16+d10
1128d20+d8d24+d4 / d16+d12
1230d20+d10d24+d6 / d16+d14
1332d20+d12d24+d8 / d30+d2
1434d20+d8+d6 / d20+d10+d4d24+d10 / d30+d4
1536d20+d8+d8 / d20+d10+d6d24+d12 / d30+d6
1638d20+d10+d8 / d20+d12+d6d24+d14 / d30+d8
1740d20+d20d24+d16 / d30+d10
1842d20+d12+d10d30+d12
1944d20+d12+d12d20+d24 / d30+d14
2046d20+d20+d6d30+d16
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