
Charge RPG
By Fari RPGsPower Your Storytelling
Character Creation
Mechanics
Fiction First
Rolling Dice
Action Roll
Consequences
Determination Roll
Recap
Flashbacks
Momentum
Recovery
Fortune Roll
Team Work
Clocks
Progression
Projects and Complications
In a Nutshell
Preparing the Game
Hacking the Game
Community Resources
Conclusion
Extras
Determination Roll
Charge RPG

- On a 1-3, the consequence still happens.
- On a 4-5, the consequence is reduced.
- On a 6, the consequence is avoided.
- On a 66, the consequence is avoided, and the risk of your next roll is lowered.
Recap
Determination Roll
- Roll a pool of d6s by adding 1d6 for each charge of momentum you are willing to consume for the roll.
- On a 1-3, the consequence still happens.
- On a 4-5, the consequence is reduced.
- On a 6, the consequence is avoided.
- On a 66, the consequence is avoided, and the risk of your next roll is lowered.