Charge RPG
By Fari RPGsPower Your Storytelling
Introductions
Goals
What You Need To Play
The Game
Safety at the Table
Character Creation
Creating your Character
Mechanics
Fiction First
Rolling Dice
Action Roll
Consequences
Determination Roll
Flashbacks
Momentum
Recovery
Fortune Roll
Team Work
Clocks
Progression
Projects and Complications
In a Nutshell
Preparing the Game
Making a Compelling Campaign
Before We Start
Hacking the Game
What to Hack
Making Playbooks
Community Resources
Keita's World Force Generator
Conclusion
What Next
Credits
Licencing
Character Sheets
Glossary
Extras
What are Extras
Asset Extra
Solo Extra
Attachment Extra
World Extra
Quick Charge Extra
Magic Extra
Scars Extra
Goals Extra
Party Extra
Threat Level Extra
Resource Pool Extra
Economy Extra
Narrative Gear Extra
What Next
Charge RPG
Now that you've read the game form start to finish, you might wonder that you need to do next.
You might feel comfortable enough to talk to a group of friends and look into starting your own game of Charge right away. If that's the case, great!
Perhaps you liked what you read, but you want to homebrew it to fit a certain style. If so, you can re-read chapter about hacking the game to have some guideline about what you can hack and how. You can also re-read the section about extras which contains community made hacks that you can use in your game! You can also submit your own extras on Charge's Itch Community to get feedback from the community.
If what you've read has inspired you to make your own Powered by Charge game, then check-out the Charge System Reference Document as a good starting point.
To talk with people who have played or hacked the game before, join Fari's Discord Server for great discussions about anything Charge related!
Lastly, if you liked what you read, consider donating some money on itch.io.
All the funds are re-invested in the game to buy original art, paying editors or translators.
Thank you, and go power your storytelling!